Chapter 6 and 7 source code and Navmesh test map

February 23rd, 2010 Leave a comment Go to comments


In chapter six and seven, we used the navmesh extensively, included here is the navigation test map with cooked paths for february 2010 BETA release. Included is code for chapter 6 and seven merged in a single release.

Get the source code and map here


Update me when site is updated
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  1. Algalord
    May 16th, 2010 at 16:24 | #1

    how do i test it out? i can’t put the script to work!

  2. Roychr
    May 18th, 2010 at 15:50 | #2

    You have to put the map in the \UTGame\Content\Maps and then in your visual studio project properties (see beginning of tutorial for project options) you will set the starting map.

  1. February 23rd, 2010 at 20:53 | #1