Chapter 6 and 7 source code and Navmesh test map
In chapter six and seven, we used the navmesh extensively, included here is the navigation test map with cooked paths for february 2010 BETA release. Included is code for chapter 6 and seven merged in a single release.
Get the source code and map here
how do i test it out? i can’t put the script to work!
You have to put the map in the \UTGame\Content\Maps and then in your visual studio project properties (see beginning of tutorial for project options) you will set the starting map.